Enshrouded 1.0 adds the Cinder's Cradle biome and the main story's finale, raises the level cap to 50, opens the last Hollow Halls and reworks the early game. Early Access saves carry over, but Keen Games recommends a fresh start.
The second chapter of the free four-part story arc adds Rifts across the Exiled Lands and Siptah, four new sorcery spells, and the return of the Mi-Go.
Valheim's 1.0 release completes the story with the Deep North and its final boss, and adds systems that change a fresh run from the Meadows onward. Our full 146-step progression route is live.