Neverwinter checklist
Recurring tasks only — daily, weekly and monthly. Sections start expanded; collapse the ones you don't need. One-time tasks for the current patch live on the unlocks page.
Checklist
Verified for Module 33 — Biting Cold✓ Verified in-gameDaily17
Account-wide
These are the caps that actually matter across the whole account. Everything rolls at 10:00 UTC.
- account capRefine your Rough Astral DiamondsUp to 100,000 Rough Astral Diamonds per account per day convert into spendable Astral Diamonds. Unrefined RAD keeps accumulating, but the daily conversion cap does not — a skipped day is conversion capacity you never get backReward Astral Diamonds
- Clear your Random Queue daily bonusesEach eligible Random Queue carries a Daily Clear Bonus — typically Random Skirmish, Random Dungeon, Random Advanced Dungeon and Random Trial, depending on item level and unlocks. Composition and rewards change between modules, so read the Queues → Random Queue panel for today's valuesReward Rough Astral Diamonds, seals
- Complete Reaper's ChallengeOne rotating high-difficulty dungeon or trial per day, with modifiers such as restricted consumables. Endgame characters onlyReward Reaper's Challenge currency
Per character
Invocation is character-based rather than account-based, which is what makes an alt routine worth having at all.
- Invoke up to 6 timesSix per character per day, at a campfire, altar or valid invocation item. Rolls with the normal daily cycle. Worth doing on every alt you keep — this is the main reason to log them inReward Invocation rewards and currency
VIP
Only if VIP is active. A 30-day VIP pack is a subscription DURATION, not a monthly cycle — stacking packs simply extends the end date, which is why none of this sits in a monthly bucket.
- VIP onlyClaim your free daily Enchanted KeyReward Enchanted Key
- VIP onlyClaim your other VIP daily benefitsReroll tokens and other conveniences, depending on VIP rank
Stronghold
Guild members only, and availability depends on your guild's buildings and progression.
- Run Stronghold Heroic Encounters for InfluenceUp to 400 Influence per character per day, historically spread over the first five qualifying HEsReward Influence for the guild coffer
- Complete the Stronghold Builder daily questsReward Heroic Shards of Power, Stronghold resources
- Complete the Master of Coin support questRotating campaign-support questsReward Vouchers and guild resources
- Complete the Stronghold Cleric dungeon/skirmish questsReward Dungeoneer's Shards
- Complete the first qualifying Major Stronghold HEReward Heroic Shards
Arena & campaigns
Neverwinter has roughly two dozen campaigns and most players are done with most of them. Rather than list every one, this is the rule: run repeatables in whichever campaigns you are still progressing. Currently that spans Dread Ring, Icewind Dale, Storm King's Thunder, Cloaked Ascendancy, Chult and Omu, Ravenloft, Avernus and Vallenhas, Path of the Fallen, Sharandar, Dragonbone Vale, Northdark Reaches, Menzoberranzan, Demonweb Pits, Spelljammer, Wildspace, Mountain of Flame, As Above So Below, Red Harvest I and II, and Biting Cold.
- Complete the Slaughterhouse Arena dailyDefeat 100 critters in the PvE Arena. Separate from the weekly boss objectiveReward Arena rewards
- Run campaign dailies and repeatables you still needOnly for campaigns whose currency, keys, boons, gear or collections you still want. Newer campaigns mix repeatables with a weekly cap rather than a strict once-per-day limit, so the campaign window is the authorityReward Campaign currency
- legacy, optionalRun your Master ExpeditionsThree per day once unlocked. Legacy Undermountain content — optional unless you are chasing its rewards, gear or collectibles
Monoliths of Madness — event dailies
The event runs 12 weeks in four three-week phases, and ONE of four zones is the mainstage each week — Menzoberranzan, Northdark Reaches, Narbondellyn or Dragonbone Vale. Your character is DOWNSCALED while a zone is active, so gear does not carry you through it. Cryptic names daily and weekly challenges but does not list them individually, so these are written by objective type rather than by challenge name.
- Complete the day’s Monoliths of Madness challenges in the active zoneObjectives rotate across Heroic Encounters, defeating enemies, defeating Named Encounters, purifying corrupted altars and earning points. Progress counts toward both your own Campaign and the server-wide bar.Reward Shards of Madness
- Check for Maxare’xek the Mad and kill it if it is upThe roaming World Boss surfaces every few hours rather than on a reset, so this is a look-and-see rather than a guaranteed daily. Killing it grants a one-hour buff that increases your damage within the zone — so kill it BEFORE doing the rest of the day’s objectives, not after.Reward Shards of Madness, and a 1-hour zone damage buff
- Farm Lesser and Greater Abyssal Lures from zone enemiesEvery enemy in the active zone can drop a Lesser Abyssal Lure. Three activate the first corrupted altar; purifying it yields a Greater Abyssal Lure, and three of those open the second.Reward Abyssal Lures
Weekly11
Legacy Campaign Challenges
- Take Sybella Artis's weekly Legacy Campaign questsRotating objectives across the older campaigns. One of the few weeklies worth doing regardless of which campaigns you have finishedReward 5 Heroes Medallions per completed quest
Campaign Weekly Hauls
⚠️ Biting Cold has NO weekly haul. Cryptic's patch notes state that Named Encounters now drop Reghed Baugr and "the weekly haul for it has been removed" — do not add one. For every OTHER unfinished campaign, open its campaign window once a week and check whether its haul is complete.
- Check each unfinished campaign's Weekly HaulThe haul is the cap that gates campaign progression, so it is the thing to check rather than individual quests. Applies to Chult and Omu, Ravenloft, Avernus, Dragonbone Vale, Sharandar, Northdark Reaches, Menzoberranzan, Spelljammer, Red Harvest and the rest — but NOT Biting ColdReward Campaign currency
- optionalRun the legacy standalone weeklies you still wantDread Ring, Icewind Dale, Storm King's Thunder, Maze Engine, Vallenhas and campaign-specific hunt or instance weeklies. Optional once that campaign's rewards no longer matter to you
Arena & Stronghold
- Complete the Slaughterhouse Arena weeklyDefeat 25 bosses in the PvE Arena. The daily is 100 critters — different objective, same arenaReward Arena rewards
- Complete Stronghold Marauders for the first time this weekThe first successful participation each week grants an additional 600 Influence. Later runs still give guild resources but not that bonusReward 600 bonus Influence
- Complete your guild or alliance weekly objectives
- Donate accumulated vouchers and resources to the Guild CofferCheck your guild's current building and resource priorities first
Seals
Seal currencies and vendor tiers change with every module, so the name and number here are deliberately not hard-coded — the in-game currency tooltip is the authority.
- Cap the current Greater Seal currencyOnly if you still need Seal gear. The current-tier Seal uses a weekly acquisition cap — check the in-game currency tooltip for today's name and limit rather than trusting any written figureReward Seal gear
Monoliths of Madness — event weeklies
The active zone rotates WEEKLY, so a week missed is a zone missed rather than a day’s progress lost.
- Complete the week’s Monoliths of Madness challengesFeeds both individual Campaign progress and the server-wide Nightmare Progression bar.Reward Shards of Madness, Campaign progress
- Purify both corrupted altars in the active zone⚠️ THE HIGHEST SOURCE OF SHARDS, and best done in a group — Cryptic states purifying with multiple players is the strongest way to advance the server-wide bar. Two altars per zone: three Lesser Abyssal Lures open the first, three Greater open the second. You must defeat whatever the altar summons.Reward Shards of Madness — the largest single source
Vault of Piety — new in Monoliths of Madness
Unrelated to the event zones, but added in the same update and genuinely weekly.
- Buy the Coffer of Celestial InsigniasVault of Piety → Celestial Synergy tab. ONCE PER ACCOUNT PER WEEK for 11 Celestial Coins — account-wide, not per character, so buying it on an alt spends the same weekly allowance.Reward Guaranteed 50 Insignia Powder, plus a further drop
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